testrust
Offline 202.189.5.70:10268 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and filters
Where does testrust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include testrust: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on testrust?
gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list testrust puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is testrust in?
There is no published region for testrust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 202.189.5.70:10268.
How reliable is testrust?
The server testrust is not reachable at the moment; the last sighting was 6 days ago. In the last full 5 days, 0 of 120 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 12 October 2026.
What Rust version is testrust on?
On Windows, testrust runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does testrust wipe?
testrust's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 6 days 8 hours ago.
Map and rules
What settings are in place on testrust?
Its name does not state a gather rate for testrust. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on testrust?
A game-generated procedural map of size 3,000 with seed 1714965249 is in play on testrust. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
How many players are on testrust?
Right now testrust is offline, with its last appearance 6 days ago. Over the past week it has drawn 0 players on average.
Where does testrust sit in the rankings?
For player hours in the last seven days, testrust ranks #15,826, within the top 72% of ranked servers.
Join info
How do you get into testrust?
To join, open Rust, hit F1, and enter client.connect 202.189.5.70:10268. Or click Launch Rust on this page to open the game through Steam and connect.