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Dive report

A Shockbyte x Discord Production Rust Server

Online 202.36.95.128:25321 checked 13m ago

Drop in
0/ 75 players now 0% full
07-day averagepeak –
#15,850ranktop 72%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte x Discord Production Rust Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): It holds 75 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): The build number is 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on A Shockbyte x Discord Production Rust Server?

The last 48 hours saw an average of 249 server fps, never dropping below 233. Buildings, deployables and all other world objects added up to as many as 8,128 entities. 1,413 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is A Shockbyte x Discord Production Rust Server in?

A Shockbyte x Discord Production Rust Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 202.36.95.128:25321.

Is A Shockbyte x Discord Production Rust Server up, and how often does it stay online?

A Shockbyte x Discord Production Rust Server is live as of this check. The uptime it gives puts the last restart at roughly 9 days 9 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 8 October 2026.

What Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 9 days 11 hours.

Map and rules

Which rules and settings is A Shockbyte x Discord Production Rust Server running?

The name of A Shockbyte x Discord Production Rust Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on A Shockbyte x Discord Production Rust Server?

A game-generated procedural map of size 1,500 with seed 50000 is in play on A Shockbyte x Discord Production Rust Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is holding 0 players on its 75 slots at the moment. Over the past week it has drawn 0 players on average.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Over the last seven days, A Shockbyte x Discord Production Rust Server is #15,850 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join A Shockbyte x Discord Production Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.36.95.128:25321.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp75
Max players It holds 75 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build The build number is 167231.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.