Allerslevs Test Server
Online 202.36.95.129:29490 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:14 UTC13d ago | 5 | – | running | 0 |
| Thu 24 Sep, 14:57 UTC23d ago | 1 | halved by day 4 | 10 days | 0 |
| Wed 23 Sep, 16:44 UTC24d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 200/ 225
- 394/ 425
- 235/ 250
- 145/ 200
- 145/ 200
- 190/ 250
Quick answers
Tags and listings
Where does Allerslevs Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Allerslevs Test Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Allerslevs Test Server?
gmrust (Game mode): This is the standard Rust survival experience; mp32 (Max players): It holds 32 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Allerslevs Test Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is Allerslevs Test Server lag-free?
The last 48 hours saw an average of 147 server fps, never dropping below 93. Buildings, deployables and all other world objects added up to as many as 67,693 entities. 3,264 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find Allerslevs Test Server?
No region comes from Allerslevs Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 202.36.95.129:29490.
Is Allerslevs Test Server up, and how often does it stay online?
Allerslevs Test Server is live as of this check. Its reported uptime shows a restart about 8 days 8 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Allerslevs Test Server?
The version on Allerslevs Test Server is Rust network protocol 2634 and build 167398, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Allerslevs Test Server follow for wipes?
No next wipe can be predicted for Allerslevs Test Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 13 days 9 hours ago.
What happens on wipe day at Allerslevs Test Server?
The average peak across recent wipes is 2 players. On the latest wipe, 24 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 4, the pop had dropped under half.
Settings and map
What settings and rules have been applied to Allerslevs Test Server?
No gather rate appears in the name of Allerslevs Test Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Allerslevs Test Server?
Allerslevs Test Server uses a procedural map of size 3,500 with seed 50000, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on Allerslevs Test Server?
Allerslevs Test Server is holding 0 players on its 32 slots at the moment. The seven-day average is 0 players, with a peak of 1.
What's Allerslevs Test Server's rank among Rust servers?
Over the last seven days, Allerslevs Test Server is #13,594 by player hours, among the top 61% of all ranked servers.
Getting in
What's the way to join Allerslevs Test Server?
To join, open Rust, hit F1, and enter client.connect 202.36.95.129:29490. Or click Launch Rust on this page to open the game through Steam and connect.