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Dive report

A Shockbyte Rust Server

Offline 202.36.95.255:22343 checked 15h ago

Drop in
0/ 40 players now 0% full
17-day averagepeak 1
#7,925ranktop 36%
resetsno wipes6 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players

AveragePeak
00.250.50.75107:0010:0015:0019:0023:0011:00

Hourly average and peak, UTC.

Server performance

010020030040007:0010:0015:0019:0023:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:35 UTC1d ago – – – 0
Fri 16 Oct, 13:46 UTC1d ago – – – 0
Fri 16 Oct, 13:25 UTC1d ago – – – 0
Fri 16 Oct, 13:10 UTC1d ago – – – 1
Fri 16 Oct, 09:19 UTC1d ago – – – 0
Fri 16 Oct, 08:35 UTC1d ago – – – 0
Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on A Shockbyte Rust Server?

It averaged 209 server fps over the last 48 hours, with a low of 158. Buildings, deployables and all other world objects added up to as many as 108,094 entities. The top memory figure was 3,793 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of A Shockbyte Rust Server?

No region comes from A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 202.36.95.255:22343.

Is A Shockbyte Rust Server up, and how often does it stay online?

A Shockbyte Rust Server is down at the moment; it was last up 15 hours ago. The uptime it gives puts the last restart at roughly 1 hours ago. In the last full 2 days, 17 of 48 hours were online, 35% uptime. Rust Going Deep has had it on record since 15 October 2026.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does A Shockbyte Rust Server follow for wipes?

Every few hours A Shockbyte Rust Server starts a new world, so nothing counts as a wipe and no schedule is kept.

Settings and map

What settings are in place on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on A Shockbyte Rust Server?

A game-generated procedural map of size 2,750 with seed 1 is in play on A Shockbyte Rust Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

Is A Shockbyte Rust Server busy?

Right now A Shockbyte Rust Server is offline, with its last appearance 15 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days, A Shockbyte Rust Server is #7,925 by player hours, among the top 36% of all ranked servers.

Join info

What's the process to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.36.95.255:22343.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.