HilAndJohn
Offline 202.80.150.52:28015 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, and #412 of the quad servers (top 51%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 87/ 300
- 462/ 475
- 6/ 200
- 40/ 250
- 134/ 140
- 39/ 200
Quick answers
Tags and search
Where does HilAndJohn appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry HilAndJohn are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad; Last wipe: In the last 2 weeks.
How should you read the tags on HilAndJohn?
HilAndJohn's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts4 (Group limit): The team limit is 4; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is HilAndJohn in?
HilAndJohn does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 202.80.150.52:28015.
How reliable is HilAndJohn?
Right now HilAndJohn is offline, having last been seen 8 hours ago. Rust Going Deep has had it on record since 17 October 2026.
What is the Rust version for HilAndJohn?
On Windows, HilAndJohn runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does HilAndJohn follow for wipes?
The wipes recorded for HilAndJohn are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 7 days 17 hours ago.
Rules and settings
What settings and rules have been applied to HilAndJohn?
Its name does not state a gather rate for HilAndJohn. 4 players (quad) is the cap for a group. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on HilAndJohn?
The map on HilAndJohn is procedural, made by the game.
Population
Is HilAndJohn busy?
The last sighting of HilAndJohn was 8 hours ago; it is offline right now. For the past week, players averaged 2 with a high of 2. At 06:00 UTC in the last 48 hours, the average reached its highest: 2 players.
What position does HilAndJohn hold in the server rankings?
Over the last seven days, HilAndJohn is #7,291 by player hours, among the top 33% of all ranked servers. It ranks #412 among quad servers.
Join info
What's the way to join HilAndJohn?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.80.150.52:28015.