DIY
Offline 203.16.163.107:29482 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #635 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 6/ 233
- 1/ 100
- 0/ 200
- 138/ 350
- 92/ 400
- 114/ 150
Quick answers
Tags and listings
Where does DIY appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include DIY: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What's the meaning of the tags on DIY?
DIY's game browser tags read: gmsoftcore (Game mode): The mode is softcore, which is easier; mp10 (Max players): There are 10 slots on this server; ts4 (Group limit): The team limit is 4; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is DIY in?
DIY does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 203.16.163.107:29482.
How reliable is DIY?
Right now DIY is offline, having last been seen 16 days 2 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is DIY on?
Rust network protocol 2633 and build 165217 is what DIY runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
When does DIY wipe?
DIY's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 44 days 4 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to DIY?
Its name does not state a gather rate for DIY. The group cap is 4 players (quad). It runs softcore, Facepunch's gentler mode: some of your loot is kept. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
What's the map on DIY?
The map on DIY is procedural and size 4,500, generated by the game with seed 50000. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
Is DIY busy?
DIY was last seen 16 days 2 hours ago and is offline as you read this.
What's DIY's rank among Rust servers?
Over the last seven days, DIY is #15,922 by player hours, among the top 69% of all ranked servers. Within the quad group, its position is #635.
Getting in
What's the process to join DIY?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.16.163.107:29482.