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Dive report

A Shockbyte Rust Server

Online 203.16.163.109:25065 checked 12m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak 3
#6,106ranktop 28%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct24 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on A Shockbyte Rust Server?

A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): This server runs build 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is A Shockbyte Rust Server lag-free?

The last 48 hours saw an average of 238 server fps, never dropping below 222. Buildings, deployables and all other world objects added up to as many as 9,474 entities. The top memory figure was 2,523 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of A Shockbyte Rust Server?

A Shockbyte Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 203.16.163.109:25065.

What's the uptime like for A Shockbyte Rust Server?

A Shockbyte Rust Server is up and reachable at the moment. The uptime it gives puts the last restart at roughly 39 hours ago. In the last full 2 days, 48 of 48 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 21 October 2026.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does A Shockbyte Rust Server follow for wipes?

The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 2 days 14 hours is how long ago this world came into being.

Settings and map

Which rules and settings is A Shockbyte Rust Server running?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 1,500, generated by the game with seed 50000. RustMaps can display it from this page because the same size and seed yield the same map.

Population

Is A Shockbyte Rust Server busy?

A Shockbyte Rust Server is holding 0 players on its 40 slots at the moment. For the past week, players averaged 0 with a high of 3. Over the last 48 hours, 16:00 UTC drew the most players, 2 on average.

What's A Shockbyte Rust Server's rank among Rust servers?

For player hours in the last seven days, A Shockbyte Rust Server ranks #6,106, within the top 28% of ranked servers.

Getting in

How do you get into A Shockbyte Rust Server?

Open Rust and press F1, then type client.connect 203.16.163.109:25065. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players The slot count is 40.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168909
Build This server runs build 168909.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.