Outpost 51: Restricted Area
Online EU 203.16.163.119:28326 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:46 UTC FW16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does Outpost 51: Restricted Area appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Outpost 51: Restricted Area are: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Outpost 51: Restricted Area?
gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon; EU (Europe): Its browser listing sits under Europe — that is the tag list Outpost 51: Restricted Area puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the performance like on Outpost 51: Restricted Area?
Average server fps for the last 48 hours was 84, and the lowest was 22. At its peak it carried 123,520 entities, including buildings and deployables. Memory use peaked at 6,230 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is Outpost 51: Restricted Area in?
Its location is Europe, according to the EU tag Outpost 51: Restricted Area displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 203.16.163.119:28326.
Is Outpost 51: Restricted Area up, and how often does it stay online?
Right now Outpost 51: Restricted Area is online. According to its reported uptime, the last restart was about 4 days 20 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Outpost 51: Restricted Area on?
Rust network protocol 2634 and build 166494 is what Outpost 51: Restricted Area runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Outpost 51: Restricted Area wipe?
One wipe a month is all Outpost 51: Restricted Area does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 14 hours. Wipes are scheduled monthly, as shown in its tags.
What can you expect on wipe day at Outpost 51: Restricted Area?
Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings and rules have been applied to Outpost 51: Restricted Area?
Its name does not state a gather rate for Outpost 51: Restricted Area. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.
What's the map on Outpost 51: Restricted Area?
The map on Outpost 51: Restricted Area is procedural and size 4,500, generated by the game with seed 420. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
Is Outpost 51: Restricted Area busy?
Right now 0 players are on Outpost 51: Restricted Area, which has 20 slots. Across the last seven days, the typical count has been 0 players.
What's Outpost 51: Restricted Area's rank among Rust servers?
Over the last seven days Outpost 51: Restricted Area sits at #15,807 on player hours, which is #2,566 in Europe and inside the top 72% of all ranked servers.
Getting in
What's the process to join Outpost 51: Restricted Area?
Open Rust and press F1, then type client.connect 203.16.163.119:28326. Alternatively, click Launch Rust on this page to join via Steam.