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Dive report

A Shockbyte Rust Server

Online 203.16.163.233:25349 checked 12m ago

Drop in
2/ 40 players now 5% full
27-day averagepeak 10
#3,784ranktop 17%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
02.557.51015:0023:0007:0016:0000:0008:00

Hourly average and peak, UTC.

Server performance

05010015020015:0023:0007:0016:0000:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:27 UTC3d ago 2 – running 0
Tue 13 Oct, 17:50 UTC4d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is A Shockbyte Rust Server lag-free?

The last 48 hours saw an average of 104 server fps, never dropping below 77. At its peak it carried 68,461 entities, including buildings and deployables. Memory use peaked at 3,635 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find A Shockbyte Rust Server?

No region comes from A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 203.16.163.233:25349.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is live as of this check. According to its reported uptime, the last restart was about 40 hours ago. Over the past full 4 days it stayed up for 38 of 96 hours, or 40%. Rust Going Deep has had it on record since 13 October 2026.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does A Shockbyte Rust Server follow for wipes?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 3 days 16 hours ago.

What happens on wipe day at A Shockbyte Rust Server?

The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 3 hours in.

Rules and settings

What settings are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,500 with seed 50000, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is A Shockbyte Rust Server busy?

A Shockbyte Rust Server is holding 2 players on its 40 slots at the moment. The seven-day average is 2 players, with a peak of 10. The busiest point in the last 48 hours was 19:00 UTC, averaging 10 players.

What position does A Shockbyte Rust Server hold in the server rankings?

Over the last seven days, A Shockbyte Rust Server is #3,784 by player hours, among the top 17% of all ranked servers.

Join info

How do you get into A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.16.163.233:25349.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.