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Dive report

RUST PVE [RU] beta 0.1

Offline 203.16.163.249:20466 checked 34d ago

moddedoxide
Drop in
0/ 125 players now 0% full
07-day averagepeak –
#15,138rankno region published
35d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 15:27 UTC35d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RUST PVE [RU] beta 0.1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RUST PVE [RU] beta 0.1 are: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RUST PVE [RU] beta 0.1?

gmrust (Game mode): This is the standard Rust survival experience; mp125 (Max players): It holds 125 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): This server runs build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list RUST PVE [RU] beta 0.1 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is RUST PVE [RU] beta 0.1 in?

The name of RUST PVE [RU] beta 0.1 points to Europe, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 203.16.163.249:20466.

How reliable is RUST PVE [RU] beta 0.1?

Right now RUST PVE [RU] beta 0.1 is offline, having last been seen 34 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is RUST PVE [RU] beta 0.1 on?

Rust network protocol 2633 and build 162929 is what RUST PVE [RU] beta 0.1 runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does RUST PVE [RU] beta 0.1 wipe?

The wipes recorded for RUST PVE [RU] beta 0.1 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 35 days.

What can you expect on wipe day at RUST PVE [RU] beta 0.1?

The average peak across recent wipes is 2 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

What settings and rules have been applied to RUST PVE [RU] beta 0.1?

No gather rate appears in the name of RUST PVE [RU] beta 0.1. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on RUST PVE [RU] beta 0.1?

A procedural map, generated by the game, is in play on RUST PVE [RU] beta 0.1.

Player stats

How many players are on RUST PVE [RU] beta 0.1?

RUST PVE [RU] beta 0.1 was last seen 34 days 19 hours ago and is offline as you read this.

What position does RUST PVE [RU] beta 0.1 hold in the server rankings?

For player hours in the last seven days, RUST PVE [RU] beta 0.1 ranks #15,138, within the top – of ranked servers.

Getting in

How do you get into RUST PVE [RU] beta 0.1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.16.163.249:20466.

What each one means

Server tags

Published as mp125,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp125
Max players It holds 125 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs162929
Build This server runs build 162929.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.