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Dive report

A Shockbyte Rust Server

Online 203.16.163.250:22036 checked 12m ago

Drop in
0/ 2 players now 0% full
07-day averagepeak 1
#12,773ranktop 58%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:48 UTC2d ago 1 – running 0
Fri 2 Oct, 17:47 UTC15d ago 0 – 12.8 days 0
Tue 22 Sep, 21:26 UTC25d ago 1 halved by day 1 9.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is A Shockbyte Rust Server lag-free?

It averaged 135 server fps over the last 48 hours, with a low of 98. Buildings, deployables and all other world objects added up to as many as 94,604 entities. The top memory figure was 4,191 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is A Shockbyte Rust Server in?

A Shockbyte Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 203.16.163.250:22036.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is up and reachable at the moment. Its reported uptime shows a restart about 39 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 2 days 21 hours.

What happens on wipe day at A Shockbyte Rust Server?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1, the pop had dropped under half.

Map and rules

What settings are in place on A Shockbyte Rust Server?

Its name does not state a gather rate for A Shockbyte Rust Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 3,750, generated by the game with seed 50000. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Player stats

What's the population like on A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, which has 2 slots. The seven-day average is 0 players, with a peak of 1.

What's A Shockbyte Rust Server's rank among Rust servers?

Over the last seven days, A Shockbyte Rust Server is #12,773 by player hours, among the top 58% of all ranked servers.

Join info

What's the process to join A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 203.16.163.250:22036. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players There are 2 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.