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Dive report

A Shockbyte Rust Server

Offline 203.16.163.41:28015 checked 1d ago

Drop in
0/ 5 players now 0% full
17-day averagepeak 1
#13,247ranktop 60%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.250.50.75115:0016:00Wiped Fri 16 Oct, 15:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on A Shockbyte Rust Server?

The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on A Shockbyte Rust Server?

It averaged 240 server fps over the last 48 hours, with a low of 240. Buildings, deployables and all other world objects added up to as many as 5,997 entities. 1,704 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is A Shockbyte Rust Server in?

No region comes from A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 203.16.163.41:28015.

How reliable is A Shockbyte Rust Server?

The server A Shockbyte Rust Server is not reachable at the moment; the last sighting was 41 hours ago. Its reported uptime shows a restart about 43 minutes ago. Of the 24 hours in the last 1 full day, 0 were online. That is 0% uptime. The first sighting by Rust Going Deep was on 16 October 2026.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does A Shockbyte Rust Server wipe?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 42 hours.

Settings and map

What settings are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 1,500, generated by the game with seed 50000. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 41 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

What's A Shockbyte Rust Server's rank among Rust servers?

For player hours in the last seven days, A Shockbyte Rust Server ranks #13,247, within the top 60% of ranked servers.

Join info

What's the way to join A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 203.16.163.41:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players There are 5 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.