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Dive report

VibeCoded Server!

Offline 203.16.163.90:25976 checked 11d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,956ranktop 71%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:03 UTC16d ago 1 – running 0
Thu 17 Sep, 20:26 UTC30d ago 1 halved by day 3 14.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does VibeCoded Server! appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include VibeCoded Server!: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on VibeCoded Server!?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166601 (Build): This server runs build 166601; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list VibeCoded Server! puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of VibeCoded Server!?

There is no published region for VibeCoded Server!. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 203.16.163.90:25976.

Is VibeCoded Server! up, and how often does it stay online?

VibeCoded Server! is down at the moment; it was last up 11 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 14 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for VibeCoded Server!?

The version on VibeCoded Server! is Rust network protocol 2634 and build 166601, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does VibeCoded Server! wipe?

VibeCoded Server!'s rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 days 2 hours.

What happens on wipe day at VibeCoded Server!?

The average peak across recent wipes is 1 players. On the latest wipe, 2 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 3.

Map and rules

What settings are in place on VibeCoded Server!?

Its name does not state a gather rate for VibeCoded Server!. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server does not run Valve's anti-cheat, VAC.

Which map is active on VibeCoded Server!?

A game-generated procedural map of size 1,000 with seed 734127336 is in play on VibeCoded Server!. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on VibeCoded Server!?

The last sighting of VibeCoded Server! was 11 days 8 hours ago; it is offline right now.

Where does VibeCoded Server! sit in the rankings?

Over the last seven days, VibeCoded Server! is #15,956 by player hours, among the top 71% of all ranked servers.

How to join

How do you get into VibeCoded Server!?

Open Rust and press F1, then type client.connect 203.16.163.90:25976. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166601,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166601
Build This server runs build 166601.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.