:thinking:
Offline 203.94.34.210:28020 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:22 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 980/ 1000
- 287/ 400
- 92/ 400
- 48/ 400
- 42/ 75
- 42/ 200
Quick answers
Tags and filters
Where does :thinking: appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include :thinking:: Modded Rust servers and Rust aim training servers. The server list shows it under Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on :thinking:?
:thinking:'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): There are 200 slots on this server; ts90 (Group limit): The team limit is 90; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^e (Minigames): It hosts minigames like Bedwars, parkour and arenas; ^d (Combat training): Loot is supplied so you can work on aim and PvP; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is :thinking: in?
:thinking: does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 203.94.34.210:28020.
What's the uptime like for :thinking:?
The server :thinking: is not reachable at the moment; the last sighting was 4 days 22 hours ago. Over the past full 7 days it stayed up for 1 of 168 hours, or 1%. The first sighting by Rust Going Deep was on 6 October 2026.
What Rust version is :thinking: on?
Rust network protocol 2634 and build 167781 is what :thinking: runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does :thinking: wipe?
:thinking:'s rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 4 days 22 hours.
What can you expect on wipe day at :thinking:?
The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
Which rules and settings is :thinking: running?
Its name does not state a gather rate for :thinking:. 90 players is the maximum group size. It runs minigames & battle royale, battle royale, parkour, arenas, Bedwars. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Player count
How many players are on :thinking:?
Right now :thinking: is offline, with its last appearance 4 days 22 hours ago. Across the last seven days, the typical count has been 0 players.
What's :thinking:'s rank among Rust servers?
Over the last seven days, :thinking: is #15,807 by player hours, among the top 72% of all ranked servers.
How to join
What's the process to join :thinking:?
Open Rust and press F1, then type client.connect 203.94.34.210:28020. Alternatively, click Launch Rust on this page to join via Steam.