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Dive report

Matt's Server

Offline 204.111.206.152:28015 checked 31d ago

Drop in
2/ 10 players now 20% full
07-day averagepeak –
#12,230rankno region published
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Matt's Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Matt's Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Matt's Server?

Matt's Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is Matt's Server in?

There is no published region for Matt's Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 204.111.206.152:28015.

What's the uptime like for Matt's Server?

The server Matt's Server is not reachable at the moment; the last sighting was 31 days 5 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 17 September 2026.

What is the Rust version for Matt's Server?

On Windows, Matt's Server runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Matt's Server wipe?

The wipes recorded for Matt's Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 31 days 6 hours ago.

Settings and map

Which rules and settings is Matt's Server running?

Its name does not state a gather rate for Matt's Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Matt's Server?

A procedural map, generated by the game, is in play on Matt's Server.

Population

How many players are on Matt's Server?

Right now Matt's Server is offline, with its last appearance 31 days 5 hours ago.

What's Matt's Server's rank among Rust servers?

Over the last seven days, Matt's Server is #12,230 by player hours, among the top – of all ranked servers.

Join info

What's the way to join Matt's Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 204.111.206.152:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build It's on build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.