hfase
Offline 206.204.206.69:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Saturday 24 October, 17:21 UTC, in 6d 8h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 12/ 200
- 13/ 250
- 2/ 50
- 8/ 30
- 0/ 75
Quick answers
Tags and filters
Where does hfase appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry hfase are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on hfase?
hfase's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^w (Weekly): It wipes once a week; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find hfase?
No region comes from hfase. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 206.204.206.69:28015.
How reliable is hfase?
Right now hfase is offline, having last been seen 29 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 18 September 2026.
What Rust version is hfase on?
On Linux, hfase runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does hfase follow for wipes?
An estimate from weekly: 7 days after its last wipe gives hfase's next wipe. Expect the next wipe on Saturday 24 October at 17:21 UTC. 42 days 15 hours is how long ago this world came into being. The tags show wipes set to happen every week.
Settings and map
What settings and rules have been applied to hfase?
The name of hfase contains no gather rate. 8 players is the group cap, the game's default. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on hfase?
hfase uses a game-generated procedural map.
Player count
Is hfase busy?
hfase was last seen 29 days 10 hours ago and is offline as you read this.
What position does hfase hold in the server rankings?
For player hours in the last seven days, hfase ranks #15,446, within the top – of ranked servers.
Join info
What's the process to join hfase?
To join, open Rust, hit F1, and enter client.connect 206.204.206.69:28015. Or click Launch Rust on this page to open the game through Steam and connect.