coles media servers
Offline 206.83.113.226:28015 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 38/ 200
- 318/ 450
- 620/ 675
- 206/ 225
- 25/ 200
- 88/ 275
Quick answers
Tags and search
Where does coles media servers appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry coles media servers are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on coles media servers?
coles media servers's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find coles media servers?
No region comes from coles media servers. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 206.83.113.226:28015.
Is coles media servers up, and how often does it stay online?
Right now coles media servers is offline, having last been seen 14 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What is the Rust version for coles media servers?
On Windows, coles media servers runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe info
When does coles media servers wipe?
coles media servers's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 17 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is coles media servers running?
No gather rate appears in the name of coles media servers. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on coles media servers?
A procedural map, generated by the game, is in play on coles media servers.
Player stats
How many players are on coles media servers?
Right now coles media servers is offline, with its last appearance 14 hours ago. The seven-day average for players here is 0.
What's coles media servers's rank among Rust servers?
Over the last seven days, coles media servers is #15,861 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into coles media servers?
Open Rust and press F1, then type client.connect 206.83.113.226:28015. Alternatively, click Launch Rust on this page to join via Steam.