coles media servers
Online 206.83.119.88:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 427/ 400
- 85/ 200
- 993/ 1000
- 60/ 200
- 422/ 425
- 289/ 350
Quick answers
Tags and listings
Where does coles media servers appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include coles media servers: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on coles media servers?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list coles media servers puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of coles media servers?
coles media servers does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 206.83.119.88:28015.
Is coles media servers up, and how often does it stay online?
coles media servers is up and reachable at the moment. Rust Going Deep has had it on record since 21 October 2026.
What Rust version is coles media servers on?
The version on coles media servers is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does coles media servers follow for wipes?
coles media servers's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 6 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is coles media servers running?
No gather rate appears in the name of coles media servers. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on coles media servers?
The map on coles media servers is procedural, made by the game.
Population
Is coles media servers busy?
coles media servers is holding 0 players on its 100 slots at the moment. The seven-day average for players here is 0.
What position does coles media servers hold in the server rankings?
For player hours in the last seven days, coles media servers ranks #15,088, within the top 70% of ranked servers.
Getting in
How do you get into coles media servers?
To join, open Rust, hit F1, and enter client.connect 206.83.119.88:28015. Or click Launch Rust on this page to open the game through Steam and connect.