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Dive report

POOPOOLOOPOO

Online 207.174.104.89:21001 checked 6m ago

Drop in
0/ 10 players now 0% full
07-day averagepeak 2
#12,418ranktop 57%
10h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.511.5204:0006:0007:0009:0010:0012:00Wiped Tue 20 Oct, 04:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040004:0006:0007:0009:0010:0012:00Wiped Tue 20 Oct, 04:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does POOPOOLOOPOO appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include POOPOOLOOPOO: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on POOPOOLOOPOO?

POOPOOLOOPOO's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is POOPOOLOOPOO lag-free?

Average server fps for the last 48 hours was 192, and the lowest was 165. Buildings, deployables and all other world objects added up to as many as 47,620 entities. 1,468 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is POOPOOLOOPOO in?

There is no published region for POOPOOLOOPOO. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 207.174.104.89:21001.

How reliable is POOPOOLOOPOO?

Right now POOPOOLOOPOO is online. Its reported uptime shows a restart about 7 hours ago. Rust Going Deep has had it on record since 20 October 2026.

What Rust version is POOPOOLOOPOO on?

The version on POOPOOLOOPOO is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does POOPOOLOOPOO follow for wipes?

Too few wipes are on record for POOPOOLOOPOO to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 10 hours ago.

Rules and settings

What settings are in place on POOPOOLOOPOO?

No gather rate appears in the name of POOPOOLOOPOO. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on POOPOOLOOPOO?

POOPOOLOOPOO uses a procedural map of size 3,000 with seed 1, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

Is POOPOOLOOPOO busy?

Right now 0 players are on POOPOOLOOPOO, which has 10 slots. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 04:00 UTC drew the most players, 2 on average.

What's POOPOOLOOPOO's rank among Rust servers?

For player hours in the last seven days, POOPOOLOOPOO ranks #12,418, within the top 57% of ranked servers.

Getting in

What's the process to join POOPOOLOOPOO?

Open Rust and press F1, then type client.connect 207.174.104.89:21001. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.