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Dive report

Trust Issues

Online EU 208.115.206.26:28215 checked 12m ago

monthly wipes vanilla
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#5,522ranktop 25% · #1766 in EU
16d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 25% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:04 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Trust Issues appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Trust Issues: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. The server list shows it under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on Trust Issues?

The server browser shows these tags for Trust Issues: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; EU (Europe): In the server browser it appears under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does Trust Issues perform?

The last 48 hours saw an average of 114 server fps, never dropping below 79. The entity count reached a high of 99,365, covering buildings, deployables and everything else. 3,222 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of Trust Issues?

Its location is Europe, according to the EU tag Trust Issues displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 208.115.206.26:28215.

How reliable is Trust Issues?

Trust Issues is up and reachable at the moment. The uptime it gives puts the last restart at roughly 4 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Trust Issues on?

On Windows, Trust Issues runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Trust Issues wipe?

One wipe a month is all Trust Issues does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 6 hours. The tags list wipes scheduled every month.

What happens on wipe day at Trust Issues?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

Which rules and settings is Trust Issues running?

No gather rate appears in the name of Trust Issues. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.

What's the map on Trust Issues?

The map on Trust Issues is procedural and size 4,250, generated by the game with seed 1332784174. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on Trust Issues?

Out of 50 slots, 0 are filled on Trust Issues right now. For the past week, players averaged 0 with a high of 2. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

Where does Trust Issues sit in the rankings?

Trust Issues ranks #5,522 for player hours over the last seven days, #1,766 in Europe and in the top 25% of ranked servers.

Getting in

What's the way to join Trust Issues?

To join, open Rust, hit F1, and enter client.connect 208.115.206.26:28215. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167584,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build The build number is 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.