Souls.one_testing grounds
Offline 208.115.248.156:28080 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 18:04 UTC18d ago | 0 | – | running | 0 |
| Tue 15 Sep, 09:16 UTC33d ago | 2 | halved by day 2 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does Souls.one_testing grounds appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Souls.one_testing grounds: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Souls.one_testing grounds?
The server browser shows these tags for Souls.one_testing grounds: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): The build number is 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Souls.one_testing grounds?
No region comes from Souls.one_testing grounds. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 208.115.248.156:28080.
How reliable is Souls.one_testing grounds?
The server Souls.one_testing grounds is not reachable at the moment; the last sighting was 5 days 1 hours ago. Over the past full 7 days it stayed up for 57 of 168 hours, or 34%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Souls.one_testing grounds?
Rust network protocol 2633 and build 163493 is what Souls.one_testing grounds runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Souls.one_testing grounds follow for wipes?
Too few wipes are on record for Souls.one_testing grounds to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 18 days 16 hours.
What happens on wipe day at Souls.one_testing grounds?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 2.
Map and rules
What settings are in place on Souls.one_testing grounds?
No gather rate appears in the name of Souls.one_testing grounds. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.
What's the map on Souls.one_testing grounds?
The map on Souls.one_testing grounds is procedural and size 1,622, generated by the game with seed 745503023. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
What's the population like on Souls.one_testing grounds?
The last sighting of Souls.one_testing grounds was 5 days 1 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
Where does Souls.one_testing grounds sit in the rankings?
Over the last seven days, Souls.one_testing grounds is #15,826 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into Souls.one_testing grounds?
Open Rust and press F1, then type client.connect 208.115.248.156:28080. Alternatively, click Launch Rust on this page to join via Steam.