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Dive report

№[3] D2S Ultimate PvE 1000 Zombies Raidable Base

Online 208.52.153.33:28019 checked 6m ago

monthly wipes moddedoxide
Drop in
3/ 40 players now 8% full
37-day averagepeak 9
#2,129ranktop 10%
16d agolast wipemonthly schedule
18d 13hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246806:0013:0019:0002:0008:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0013:0019:0002:0008:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 13h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  • 18d 13h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW16d ago 8 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include №[3] D2S Ultimate PvE 1000 Zombies Raidable Base: Modded Rust servers, Rust build and creative servers, Rust creative servers, Rust roleplay servers and Best Rust zombie servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

The server browser shows these tags for №[3] D2S Ultimate PvE 1000 Zombies Raidable Base: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^r (Roleplay): This server is for roleplay; ^c (Creative): Creative mode: you don't gather, you just build; ^e (Minigames): It hosts minigames like Bedwars, parkour and arenas; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base perform?

Average server fps for the last 48 hours was 30, and the lowest was 27. The entity count reached a high of 163,094, covering buildings, deployables and everything else. 4,538 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base in?

№[3] D2S Ultimate PvE 1000 Zombies Raidable Base does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 208.52.153.33:28019.

Is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base up, and how often does it stay online?

Right now №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is online. According to its reported uptime, the last restart was about 2 hours ago. It was up 79% of the time over the last full 7 days, 133 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base on?

On Linux, №[3] D2S Ultimate PvE 1000 Zombies Raidable Base runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

When does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base wipe?

The only wipe №[3] D2S Ultimate PvE 1000 Zombies Raidable Base takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 16 days 10 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

The average peak across recent wipes is 8 players. 44 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

The name of №[3] D2S Ultimate PvE 1000 Zombies Raidable Base contains no gather rate. 8 players is the group cap, the game's default. minigames & battle royale is the game mode, arenas and battle royale, Bedwars and parkour. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.

What's the map on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

№[3] D2S Ultimate PvE 1000 Zombies Raidable Base uses a procedural map of size 4,000 with seed 526093423, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base busy?

№[3] D2S Ultimate PvE 1000 Zombies Raidable Base is holding 3 players on its 40 slots at the moment. The seven-day average is 3 players, with a peak of 9. Over the last 48 hours, 15:00 UTC drew the most players, 5 on average.

What position does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base hold in the server rankings?

Over the last seven days, №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is #2,129 by player hours, among the top 10% of all ranked servers.

Join info

What's the process to join №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

To join, open Rust, hit F1, and enter client.connect 208.52.153.33:28019. Or click Launch Rust on this page to open the game through Steam and connect. https://d2s.tebex.io/ is its website.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^m,^r,^c,^e,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Gameplay

^r
Roleplay This server is for roleplay.
^c
Creative Creative mode: you don't gather, you just build.
^e
Minigames It hosts minigames like Bedwars, parkour and arenas.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.