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Dive report

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events

Online 208.52.153.33:28049 checked 9m ago

monthly wipes vanillamoddedoxide
Drop in
0/ 60 players now 0% full
17-day averagepeak 5
#3,714ranktop 17%
16d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5210:0016:0023:0005:0001:0007:00

Hourly average and peak, UTC.

Server performance

01020304010:0016:0023:0005:0001:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW16d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: Modded Rust servers, Rust build and creative servers, Rust creative servers, Rust roleplay servers and Best Rust zombie servers. Its entry appears under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

gmrust (Game mode): Survival, as standard Rust does it; mp60 (Max players): There are 60 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^r (Roleplay): This server is for roleplay; ^c (Creative): Creative mode: you don't gather, you just build; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

The last 48 hours saw an average of 30 server fps, never dropping below 29. At its peak it carried 104,760 entities, including buildings and deployables. 3,515 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

No region comes from №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 208.52.153.33:28049.

Is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events up, and how often does it stay online?

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is up and reachable at the moment. According to its reported uptime, the last restart was about 5 hours ago. It was up 79% of the time over the last full 7 days, 133 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

On Linux, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events follow for wipes?

One wipe a month is all №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 16 days 13 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.

What happens on wipe day at №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

The average peak across recent wipes is 6 players. 36 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings and rules have been applied to №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

The name of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events contains no gather rate. Up to 8 players per group, which is the default. It runs build & creative, building in a sandbox, with no gathering. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server does not run Valve's anti-cheat, VAC.

What's the map on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events uses a procedural map of size 4,000 with seed 1903718342, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is holding 0 players on its 60 slots at the moment. The seven-day average is 1 players, with a peak of 5. At 19:00 UTC in the last 48 hours, the average reached its highest: 2 players.

What's №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events's rank among Rust servers?

Over the last seven days, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is #3,714 by player hours, among the top 17% of all ranked servers.

How to join

What's the way to join №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

Open Rust and press F1, then type client.connect 208.52.153.33:28049. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://d2s.tebex.io/.

What each one means

Server tags

Published as mp60,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp60
Max players There are 60 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Gameplay

^r
Roleplay This server is for roleplay.
^c
Creative Creative mode: you don't gather, you just build.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.