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Dive report

№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho

Online 208.52.153.33:28069 checked 12m ago

monthly wipes moddedoxidepve
Drop in
0/ 40 players now 0% full
27-day averagepeak 11
#2,503ranktop 11%
16d agolast wipemonthly schedule
18d 11hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123408:0015:0021:0004:0010:0006:00

Hourly average and peak, UTC.

Server performance

01020304008:0015:0021:0004:0010:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 11h. The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

  • 18d 11h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW16d ago 13 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho are: Modded Rust servers, Rust aim training servers, Go deep on PvE servers and Best Rust zombie servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho?

№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts16 (Group limit): Teams max out at 16; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practice aim and PvP with loot handed out; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho?

Average server fps for the last 48 hours was 30, and the lowest was 30. The entity count reached a high of 80,395, covering buildings, deployables and everything else. The top memory figure was 3,969 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho?

No region comes from №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 208.52.153.33:28069.

Is №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho up, and how often does it stay online?

Right now №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho is online. The uptime it gives puts the last restart at roughly 4 hours ago. Over the past full 7 days it stayed up for 133 of 168 hours, or 79%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho?

Rust network protocol 2634 and build 167781 is what №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho follow for wipes?

№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 16 days 12 hours ago. The tags list wipes scheduled every month.

What can you expect on wipe day at №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho?

Recent wipes have averaged a busiest crowd of 13 players. On the latest wipe, 47 hours passed before the crowd peaked.

Settings and map

What settings are in place on №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho?

No gather rate appears in the name of №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho. 16 players is the maximum group size. minigames & battle royale is the game mode, arenas and battle royale, Bedwars and parkour. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho?

The map on №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho is procedural and size 3,900, generated by the game with seed 1337. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho?

Right now 0 players are on №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho, which has 40 slots. For the past week, players averaged 2 with a high of 11. At 21:00 UTC in the last 48 hours, the average reached its highest: 2 players.

Where does №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho sit in the rankings?

For player hours in the last seven days, №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho ranks #2,503, within the top 11% of ranked servers.

How to join

How do you get into №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 208.52.153.33:28069. https://d2s.tebex.io/ is its website.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^m,^e,^d,^p,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts16
Group limit Teams max out at 16.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Practice aim and PvP with loot handed out.
^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.