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Dive report

NERV

Online 209.192.255.195:28015 checked 6m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,146ranktop 70%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does NERV appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include NERV: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on NERV?

The server browser shows these tags for NERV: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is NERV lag-free?

The last 48 hours saw an average of 97 server fps, never dropping below 83. The entity count reached a high of 114,175, covering buildings, deployables and everything else. Memory use peaked at 5,831 MB. Players experience lag when fps drops and entities climb.

What's the location of NERV?

NERV does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 209.192.255.195:28015.

What's the uptime like for NERV?

NERV is up and reachable at the moment. Its reported uptime shows a restart about 23 hours ago. It was up 100% of the time over the last full 2 days, 48 of 48 hours. The first sighting by Rust Going Deep was on 19 October 2026.

What Rust version is NERV on?

On Linux, NERV runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does NERV follow for wipes?

The wipes recorded for NERV are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 19 days 17 hours.

Settings and map

What settings are in place on NERV?

The name of NERV contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on NERV?

A game-generated procedural map of size 4,500 with seed 1075646401 is in play on NERV. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

Is NERV busy?

Right now 0 players are on NERV, which has 10 slots. Over the past week it has drawn 0 players on average.

Where does NERV sit in the rankings?

For player hours in the last seven days, NERV ranks #15,146, within the top 70% of ranked servers.

Join info

What's the way to join NERV?

Open Rust and press F1, then type client.connect 209.192.255.195:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.