Skip to the content
Dive report

A Shockbyte Rust Server

Online 209.192.255.61:24654 checked 11m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#14,908ranktop 69%
18h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.250.50.75121:0000:0004:0007:0011:0014:00Wiped Thu 22 Oct, 21:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040021:0000:0004:0007:0011:0014:00Wiped Thu 22 Oct, 21:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on A Shockbyte Rust Server?

The server browser shows these tags for A Shockbyte Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does A Shockbyte Rust Server perform?

The last 48 hours saw an average of 255 server fps, never dropping below 251. Buildings, deployables and all other world objects added up to as many as 8,370 entities. 2,264 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is A Shockbyte Rust Server in?

There is no published region for A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 209.192.255.61:24654.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is up and reachable at the moment. According to its reported uptime, the last restart was about 16 hours ago. 22 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does A Shockbyte Rust Server follow for wipes?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 18 hours ago.

Map and rules

What settings and rules have been applied to A Shockbyte Rust Server?

Its name does not state a gather rate for A Shockbyte Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte Rust Server?

A game-generated procedural map of size 1,500 with seed 50000 is in play on A Shockbyte Rust Server. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

How many players are on A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, which has 40 slots. For the past week, players averaged 0 with a high of 1. At 21:00 UTC in the last 48 hours, the average reached its highest: 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #14,908, within the top 69% of ranked servers.

Join info

What's the process to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 209.192.255.61:24654.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players It holds 40 players.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.