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Dive report

Thee Big DIHHHH

Online 209.192.255.72:29394 checked 11m ago

Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Thee Big DIHHHH appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Thee Big DIHHHH are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Thee Big DIHHHH?

Thee Big DIHHHH's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is Thee Big DIHHHH lag-free?

Average server fps for the last 48 hours was 231, and the lowest was 191. At its peak it carried 24,899 entities, including buildings and deployables. 3,088 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Thee Big DIHHHH?

No region comes from Thee Big DIHHHH. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 209.192.255.72:29394.

How reliable is Thee Big DIHHHH?

Thee Big DIHHHH is up and reachable at the moment. Its reported uptime shows a restart about 2 days 11 hours ago. It was up 100% of the time over the last full 2 days, 48 of 48 hours. 15 October 2026 is when Rust Going Deep first saw it.

What Rust version is Thee Big DIHHHH on?

Rust network protocol 2634 and build 167781 is what Thee Big DIHHHH runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Thee Big DIHHHH wipe?

The wipes recorded for Thee Big DIHHHH are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 12 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Thee Big DIHHHH running?

The name of Thee Big DIHHHH contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Thee Big DIHHHH?

The map on Thee Big DIHHHH is procedural and size 2,300, generated by the game with seed 50000. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is Thee Big DIHHHH busy?

Out of 2 slots, 0 are filled on Thee Big DIHHHH right now. The seven-day average for players here is 0.

What's Thee Big DIHHHH's rank among Rust servers?

Over the last seven days, Thee Big DIHHHH is #15,843 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join Thee Big DIHHHH?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 209.192.255.72:29394.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players The slot count is 2.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.