Actual real True One Grid 1 Grid | 10/16
Online NA 209.205.225.2:28020 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Monday 19 October, 17:55 UTC, in 1d 8h. Every 3 days · medium confidence
Coming wipes
- 1d 8hMon 19 Oct, 17:55 UTC
- 4d 8hThu 22 Oct, 17:55 UTC
- 7d 8hSun 25 Oct, 17:54 UTC
- 10d 8hWed 28 Oct, 17:54 UTC
- 13d 8hSat 31 Oct, 17:54 UTC
- 16d 8hTue 3 Nov, 17:53 UTC
- 18d 9hThu 5 Nov, 19:00 UTCFW
- 19d 8hFri 6 Nov, 17:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 17:55 UTC1d ago | – | – | running | 0 |
| Tue 13 Oct, 17:56 UTC4d ago | 3 | halved by day 1 | 3 days | 0 |
| Sat 10 Oct, 17:55 UTC7d ago | 3 | halved by day 2 | 3 days | 1 |
| Wed 7 Oct, 17:56 UTC10d ago | 1 | halved by day 1 | 3 days | 0 |
| Sun 4 Oct, 17:55 UTC13d ago | 1 | held half | 3 days | 0 |
| Thu 1 Oct, 18:05 UTC FW16d ago | 2 | held half | 3 days | 0 |
| Mon 28 Sep, 17:55 UTC19d ago | 3 | halved by day 2 | 3 days | 1 |
| Fri 25 Sep, 17:55 UTC22d ago | 1 | held half | 3 days | 0 |
| Tue 22 Sep, 17:55 UTC25d ago | 1 | held half | 3 days | 1 |
| Sat 19 Sep, 05:26 UTC29d ago | 9 | halved by day 2 | 3.5 days | 0 |
| Fri 18 Sep, 11:33 UTC29d ago | 9 | – | 0.7 days | 1 |
| Thu 17 Sep, 17:50 UTC30d ago | 4 | – | 0.7 days | 0 |
| Wed 16 Sep, 04:00 UTC32d ago | 4 | – | 1.6 days | 0 |
| Tue 15 Sep, 11:52 UTC32d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 19/ 175
- 0/ 50
- 23/ 100
- 14/ 100
- 9/ 90
- 16/ 150
Quick answers
Tags and listings
Where does Actual real True One Grid 1 Grid | 10/16 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Actual real True One Grid 1 Grid | 10/16 are: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on Actual real True One Grid 1 Grid | 10/16?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): Its browser listing sits under North America; oxidation (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list Actual real True One Grid 1 Grid | 10/16 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on Actual real True One Grid 1 Grid | 10/16?
Average server fps for the last 48 hours was 30, and the lowest was 30. The entity count reached a high of 2,810, covering buildings, deployables and everything else. The top memory figure was 1,226 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of Actual real True One Grid 1 Grid | 10/16?
The NA tag marks Actual real True One Grid 1 Grid | 10/16 as being in North America. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 209.205.225.2:28020.
Is Actual real True One Grid 1 Grid | 10/16 up, and how often does it stay online?
Right now Actual real True One Grid 1 Grid | 10/16 is online. According to its reported uptime, the last restart was about 20 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Actual real True One Grid 1 Grid | 10/16?
On Linux, Actual real True One Grid 1 Grid | 10/16 runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Actual real True One Grid 1 Grid | 10/16 follow for wipes?
The recent gap between wipes on Actual real True One Grid 1 Grid | 10/16 is about 3 days. Expect the next wipe on Monday 19 October at 17:55 UTC. This world has been running since 39 hours ago.
What happens on wipe day at Actual real True One Grid 1 Grid | 10/16?
Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 20 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 40% of recent wipes. Otherwise, the crowd sank below half by day 1.
Settings and map
What settings and rules have been applied to Actual real True One Grid 1 Grid | 10/16?
No gather rate appears in the name of Actual real True One Grid 1 Grid | 10/16. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Actual real True One Grid 1 Grid | 10/16?
Actual real True One Grid 1 Grid | 10/16 uses a procedural map of size 1,000 with seed 41380717, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Population
Is Actual real True One Grid 1 Grid | 10/16 busy?
Actual real True One Grid 1 Grid | 10/16 is holding 1 players on its 50 slots at the moment. For the past week, players averaged 0 with a high of 3. The busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
Where does Actual real True One Grid 1 Grid | 10/16 sit in the rankings?
Actual real True One Grid 1 Grid | 10/16 ranks #6,897 for player hours over the last seven days, #1,101 in North America and in the top 31% of ranked servers.
Getting in
What's the way to join Actual real True One Grid 1 Grid | 10/16?
Open Rust and press F1, then type client.connect 209.205.225.2:28020. Alternatively, click Launch Rust on this page to join via Steam.
