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Dive report

LocosRustopia

Offline 209.222.98.175:45003 checked 16h ago

Drop in
1/ 10 players now 10% full
37-day averagepeak 4
#8,193ranktop 37%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123401:0002:0003:0004:00

Hourly average and peak, UTC.

Server performance

010020030040001:0002:0003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does LocosRustopia appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry LocosRustopia are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on LocosRustopia?

The server browser shows these tags for LocosRustopia: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is LocosRustopia lag-free?

Average server fps for the last 48 hours was 240, and the lowest was 239. At its peak it carried 28,887 entities, including buildings and deployables. Memory use peaked at 1,225 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find LocosRustopia?

LocosRustopia does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 209.222.98.175:45003.

How reliable is LocosRustopia?

The server LocosRustopia is not reachable at the moment; the last sighting was 16 hours ago. The uptime it gives puts the last restart at roughly 2 hours ago. Over the past full 7 days it stayed up for 4 of 168 hours, or 2%. 7 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for LocosRustopia?

Rust network protocol 2634 and build 167781 is what LocosRustopia runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does LocosRustopia wipe?

Too few wipes are on record for LocosRustopia to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 13 days.

Settings and map

What settings and rules have been applied to LocosRustopia?

Its name does not state a gather rate for LocosRustopia. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on LocosRustopia?

LocosRustopia uses a procedural map of size 2,500 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on LocosRustopia?

The last sighting of LocosRustopia was 16 hours ago; it is offline right now. The seven-day average is 3 players, with a peak of 4. Over the last 48 hours, 03:00 UTC drew the most players, 4 on average.

What position does LocosRustopia hold in the server rankings?

Over the last seven days, LocosRustopia is #8,193 by player hours, among the top 37% of all ranked servers.

Getting in

What's the way to join LocosRustopia?

To join, open Rust, hit F1, and enter client.connect 209.222.98.175:45003. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.