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Dive report

RustServer

Online 210.131.210.125:28015 checked 14m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:26 UTC11d ago 0 – running 0
Fri 18 Sep, 01:33 UTC29d ago 0 – 18.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on RustServer?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list RustServer puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does RustServer perform?

It averaged 154 server fps over the last 48 hours, with a low of 104. The entity count reached a high of 49,690, covering buildings, deployables and everything else. The top memory figure was 2,878 MB. What players notice as lag comes from low fps and a rising entity count.

What location is RustServer in?

There is no published region for RustServer. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 210.131.210.125:28015.

How reliable is RustServer?

RustServer is up and reachable at the moment. Its reported uptime shows a restart about 11 days 7 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for RustServer?

Rust network protocol 2634 and build 167781 is what RustServer runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does RustServer wipe?

The wipes recorded for RustServer are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 11 days 10 hours ago.

What can you expect on wipe day at RustServer?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

What settings are in place on RustServer?

No gather rate appears in the name of RustServer. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on RustServer?

A game-generated procedural map of size 3,000 with seed 19686 is in play on RustServer. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is RustServer busy?

Right now 0 players are on RustServer, which has 50 slots. Over the past week it has drawn 0 players on average.

What position does RustServer hold in the server rankings?

Over the last seven days, RustServer is #15,848 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into RustServer?

To join, open Rust, hit F1, and enter client.connect 210.131.210.125:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.