Rust TestServer NoChat
Online 211.106.63.210:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 212/ 400
- 176/ 225
- 122/ 100
- 253/ 1000
- 21/ 700
Quick answers
Tags and filters
Where does Rust TestServer NoChat appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust TestServer NoChat: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rust TestServer NoChat?
Rust TestServer NoChat's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
How well does Rust TestServer NoChat perform?
Average server fps for the last 48 hours was 97, and the lowest was 56. At its peak it carried 189,279 entities, including buildings and deployables. 5,588 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Rust TestServer NoChat?
No region comes from Rust TestServer NoChat. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 211.106.63.210:28015.
Is Rust TestServer NoChat up, and how often does it stay online?
Rust TestServer NoChat is up and reachable at the moment. The uptime it gives puts the last restart at roughly 3 days 12 hours ago. In the last full 3 days, 72 of 72 hours were online, 100% uptime. 14 October 2026 is when Rust Going Deep first saw it.
What Rust version is Rust TestServer NoChat on?
On Windows, Rust TestServer NoChat runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Rust TestServer NoChat follow for wipes?
The wipes recorded for Rust TestServer NoChat are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 3 days 14 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Rust TestServer NoChat running?
The name of Rust TestServer NoChat contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on Rust TestServer NoChat?
A game-generated procedural map of size 4,250 with seed 856364890 is in play on Rust TestServer NoChat. RustMaps can display it from this page because the same size and seed yield the same map.
Population
Is Rust TestServer NoChat busy?
Right now 0 players are on Rust TestServer NoChat, which has 50 slots. For the past week, players averaged 1 with a high of 5. At 09:00 UTC in the last 48 hours, the average reached its highest: 2 players.
Where does Rust TestServer NoChat sit in the rankings?
Over the last seven days, Rust TestServer NoChat is #4,864 by player hours, among the top 22% of all ranked servers.
How to join
What's the process to join Rust TestServer NoChat?
To join, open Rust, hit F1, and enter client.connect 211.106.63.210:28015. Or click Launch Rust on this page to open the game through Steam and connect.