TestTest3
Offline 211.199.53.75:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 154/ 200
- 281/ 300
- 242/ 275
- 110/ 200
- 119/ 200
- 127/ 250
Quick answers
Tags and search
Where does TestTest3 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TestTest3: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on TestTest3?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list TestTest3 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is TestTest3 in?
TestTest3 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 211.199.53.75:28015.
How reliable is TestTest3?
The server TestTest3 is not reachable at the moment; the last sighting was 34 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for TestTest3?
Rust network protocol 2633 and build 163794 is what TestTest3 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does TestTest3 wipe?
Too few wipes are on record for TestTest3 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 40 days 22 hours.
Rules and settings
What settings and rules have been applied to TestTest3?
Its name does not state a gather rate for TestTest3. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on TestTest3?
A procedural map, generated by the game, is in play on TestTest3.
Player stats
How many players are on TestTest3?
TestTest3 was last seen 34 days 1 hours ago and is offline as you read this.
What's TestTest3's rank among Rust servers?
For player hours in the last seven days, TestTest3 ranks #12,998, within the top – of ranked servers.
Join info
What's the process to join TestTest3?
Open Rust and press F1, then type client.connect 211.199.53.75:28015. Alternatively, click Launch Rust on this page to join via Steam.