Rust Local Test
Offline 212.102.35.250:28115 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 463/ 475
- 592/ 600
- 322/ 375
- 750/ 775
- 109/ 200
- 335/ 375
Quick answers
Tags and listings
Where does Rust Local Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust Local Test are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust Local Test?
Rust Local Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): It's on build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is Rust Local Test in?
There is no published region for Rust Local Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 212.102.35.250:28115.
What's the uptime like for Rust Local Test?
The server Rust Local Test is not reachable at the moment; the last sighting was 16 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 2 October 2026 is when Rust Going Deep first saw it.
What Rust version is Rust Local Test on?
The version on Rust Local Test is Rust network protocol 2634 and build 166586, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Rust Local Test follow for wipes?
Rust Local Test's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days ago.
Map and rules
What settings and rules have been applied to Rust Local Test?
No gather rate appears in the name of Rust Local Test. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on Rust Local Test?
A procedural map, generated by the game, is in play on Rust Local Test.
Player stats
What's the population like on Rust Local Test?
Rust Local Test was last seen 16 days ago and is offline as you read this.
What's Rust Local Test's rank among Rust servers?
Over the last seven days, Rust Local Test is #14,533 by player hours, among the top 64% of all ranked servers.
Join info
What's the way to join Rust Local Test?
To join, open Rust, hit F1, and enter client.connect 212.102.35.250:28115. Or click Launch Rust on this page to open the game through Steam and connect.