rustesp local test
Offline 212.107.30.202:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 275
- 587/ 600
- 488/ 575
- 138/ 200
- 455/ 325
- 206/ 200
Quick answers
Tags and search
Where does rustesp local test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include rustesp local test: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on rustesp local test?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list rustesp local test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find rustesp local test?
There is no published region for rustesp local test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 212.107.30.202:28015.
How reliable is rustesp local test?
The server rustesp local test is not reachable at the moment; the last sighting was 27 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 20 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for rustesp local test?
The version on rustesp local test is Rust network protocol 2633 and build 164530, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does rustesp local test wipe?
The wipes recorded for rustesp local test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 18 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to rustesp local test?
No gather rate appears in the name of rustesp local test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on rustesp local test?
A procedural map, generated by the game, is in play on rustesp local test.
Player count
What's the population like on rustesp local test?
Right now rustesp local test is offline, with its last appearance 27 days 15 hours ago.
What's rustesp local test's rank among Rust servers?
For player hours in the last seven days, rustesp local test ranks #13,224, within the top – of ranked servers.
Join info
What's the process to join rustesp local test?
Open Rust and press F1, then type client.connect 212.107.30.202:28015. Alternatively, click Launch Rust on this page to join via Steam.