nameserver
Offline 212.124.19.68:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 156/ 200
- 349/ 350
- 683/ 725
- 214/ 250
- 106/ 200
- 243/ 275
Quick answers
Tags and listings
Where does nameserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nameserver are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on nameserver?
gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list nameserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is nameserver in?
There is no published region for nameserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 212.124.19.68:28015.
How reliable is nameserver?
Right now nameserver is offline, having last been seen 19 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 28 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for nameserver?
Rust network protocol 2633 and build 165217 is what nameserver runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does nameserver wipe?
The wipes recorded for nameserver are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 19 days 18 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to nameserver?
The name of nameserver contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on nameserver?
The map on nameserver is procedural, made by the game.
Player stats
How many players are on nameserver?
The last sighting of nameserver was 19 days 17 hours ago; it is offline right now.
What's nameserver's rank among Rust servers?
Over the last seven days, nameserver is #15,311 by player hours, among the top 64% of all ranked servers.
How to join
What's the way to join nameserver?
To join, open Rust, hit F1, and enter client.connect 212.124.19.68:28015. Or click Launch Rust on this page to open the game through Steam and connect.