LinuxGSM
Offline 212.132.100.230:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 321/ 300
- 589/ 600
- 446/ 500
- 126/ 200
- 572/ 525
- 224/ 250
Quick answers
Tags and filters
Where does LinuxGSM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LinuxGSM are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LinuxGSM?
The server browser shows these tags for LinuxGSM: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is LinuxGSM in?
LinuxGSM does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 212.132.100.230:28015.
How reliable is LinuxGSM?
The server LinuxGSM is not reachable at the moment; the last sighting was 15 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 15 September 2026.
What is the Rust version for LinuxGSM?
On Linux, LinuxGSM runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does LinuxGSM wipe?
Too few wipes are on record for LinuxGSM to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 33 days 1 hours ago.
Settings and map
What settings and rules have been applied to LinuxGSM?
Its name does not state a gather rate for LinuxGSM. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on LinuxGSM?
The map on LinuxGSM is procedural and size 3,000, generated by the game with seed 425848036. RustMaps can display it from this page because the same size and seed yield the same map.
Population
Is LinuxGSM busy?
Right now LinuxGSM is offline, with its last appearance 15 days 19 hours ago.
Where does LinuxGSM sit in the rankings?
Over the last seven days, LinuxGSM is #15,903 by player hours, among the top 70% of all ranked servers.
How to join
How do you get into LinuxGSM?
Open Rust and press F1, then type client.connect 212.132.100.230:28015. Alternatively, click Launch Rust on this page to join via Steam.
