RustTest
Offline 212.15.61.108:28015 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 411/ 425
- 591/ 600
- 366/ 425
- 697/ 750
- 108/ 200
- 301/ 325
Quick answers
Tags and listings
Where does RustTest appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustTest are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on RustTest?
RustTest's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find RustTest?
No region comes from RustTest. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 212.15.61.108:28015.
How reliable is RustTest?
RustTest is down at the moment; it was last up 19 hours ago. It was up 1% of the time over the last full 7 days, 1 of 168 hours. Rust Going Deep has had it on record since 26 September 2026.
What Rust version is RustTest on?
Rust network protocol 2633 and build 165217 is what RustTest runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does RustTest wipe?
Too few wipes are on record for RustTest to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 21 days 18 hours ago.
Settings and map
What settings are in place on RustTest?
The name of RustTest contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on RustTest?
A procedural map, generated by the game, is in play on RustTest.
Player count
What's the population like on RustTest?
Right now RustTest is offline, with its last appearance 19 hours ago. Across the last seven days, the typical count has been 0 players.
Where does RustTest sit in the rankings?
For player hours in the last seven days, RustTest ranks #15,807, within the top 72% of ranked servers.
Join info
What's the process to join RustTest?
Open Rust and press F1, then type client.connect 212.15.61.108:28015. Alternatively, click Launch Rust on this page to join via Steam.