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Dive report

Magic World #1 - Long (Classic x1 | Vanilla)

Online EU 212.22.93.15:28024 checked 10m ago

1x monthly wipes vanillamoddedoxide
Drop in
4/ 300 players now 1% full
27-day averagepeak 8
#2,334ranktop 11% · #880 in EU
12d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246810:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 11% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

usual gap3.8 daysbetween real wipes
wipe-day peak11players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:01 UTC12d ago 9 – running 1
Fri 2 Oct, 11:29 UTC15d ago 13 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Magic World #1 - Long (Classic x1 | Vanilla) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Magic World #1 - Long (Classic x1 | Vanilla): EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.

What's the meaning of the tags on Magic World #1 - Long (Classic x1 | Vanilla)?

Magic World #1 - Long (Classic x1 | Vanilla)'s game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp300 (Max players): It holds 300 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): In the server browser it appears under Europe; jp0 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does Magic World #1 - Long (Classic x1 | Vanilla) perform?

Average server fps for the last 48 hours was 35, and the lowest was 19. At its peak it carried 225,644 entities, including buildings and deployables. The top memory figure was 5,287 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Magic World #1 - Long (Classic x1 | Vanilla)?

Its location is Europe, according to the EU tag Magic World #1 - Long (Classic x1 | Vanilla) displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 212.22.93.15:28024.

How reliable is Magic World #1 - Long (Classic x1 | Vanilla)?

Magic World #1 - Long (Classic x1 | Vanilla) is up and reachable at the moment. Its reported uptime shows a restart about 7 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Magic World #1 - Long (Classic x1 | Vanilla) on?

The version on Magic World #1 - Long (Classic x1 | Vanilla) is Rust network protocol 2634 and build 166586, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Magic World #1 - Long (Classic x1 | Vanilla) wipe?

The only wipe Magic World #1 - Long (Classic x1 | Vanilla) takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 12 days 2 hours ago. Its tags publish a wipe schedule that runs monthly.

What happens on wipe day at Magic World #1 - Long (Classic x1 | Vanilla)?

Across its recent wipes, the average busiest point drew 11 players. 12 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Map and rules

What settings are in place on Magic World #1 - Long (Classic x1 | Vanilla)?

Gather rates here are 1x, as Magic World #1 - Long (Classic x1 | Vanilla) announces in its name. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.

What's the map on Magic World #1 - Long (Classic x1 | Vanilla)?

A game-generated procedural map of size 4,500 with seed 1615018777 is in play on Magic World #1 - Long (Classic x1 | Vanilla). The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on Magic World #1 - Long (Classic x1 | Vanilla)?

Magic World #1 - Long (Classic x1 | Vanilla) is holding 4 players on its 300 slots at the moment. For the past week, players averaged 2 with a high of 8. At 18:00 UTC in the last 48 hours, the average reached its highest: 7 players.

Where does Magic World #1 - Long (Classic x1 | Vanilla) sit in the rankings?

Magic World #1 - Long (Classic x1 | Vanilla) ranks #2,334 for player hours over the last seven days, #880 in Europe and in the top 11% of ranked servers.

How to join

What's the process to join Magic World #1 - Long (Classic x1 | Vanilla)?

To join, open Rust, hit F1, and enter client.connect 212.22.93.15:28024. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://magic-world.gamestores.app.

What each one means

Server tags

Published as mp300,ptrak,jp0,$r?,v2634,^m,^v,EU,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp300
Max players It holds 300 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166586
Build This server runs build 166586.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EU
Europe In the server browser it appears under Europe.

Other

jp0
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.