Skip to the content
Dive report

DOOM RUST Classic

Online 212.22.93.57:28024 checked 10m ago

monthly wipes moddedoxide
Drop in
0/ 200 players now 0% full
07-day averagepeak 1
#15,681ranktop 71%
15d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct12 Oct15 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does DOOM RUST Classic appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DOOM RUST Classic are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on DOOM RUST Classic?

DOOM RUST Classic's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): It holds 200 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the performance like on DOOM RUST Classic?

The last 48 hours saw an average of 63 server fps, never dropping below 47. Buildings, deployables and all other world objects added up to as many as 66,780 entities. Memory use peaked at 2,059 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is DOOM RUST Classic in?

There is no published region for DOOM RUST Classic. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 212.22.93.57:28024.

Is DOOM RUST Classic up, and how often does it stay online?

DOOM RUST Classic is live as of this check. The uptime it gives puts the last restart at roughly 7 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 3 October 2026.

What Rust version is DOOM RUST Classic on?

The version on DOOM RUST Classic is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does DOOM RUST Classic follow for wipes?

The next wipe for DOOM RUST Classic is an estimate based on the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 15 days. The tags list wipes scheduled every month.

Rules and settings

What settings and rules have been applied to DOOM RUST Classic?

Its name does not state a gather rate for DOOM RUST Classic. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on DOOM RUST Classic?

A game-generated procedural map of size 3,500 with seed 471471404 is in play on DOOM RUST Classic. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

What's the population like on DOOM RUST Classic?

Out of 200 slots, 0 are filled on DOOM RUST Classic right now. For the past week, players averaged 0 with a high of 1.

Where does DOOM RUST Classic sit in the rankings?

For player hours in the last seven days, DOOM RUST Classic ranks #15,681, within the top 71% of ranked servers.

Getting in

What's the process to join DOOM RUST Classic?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.22.93.57:28024.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players It holds 200 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build The build number is 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.