FunDev Coming Soon...
Online 212.22.93.98:28054 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence
Coming wipes
- 18d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:54 UTC4d ago | 1 | – | running | 1 |
| Mon 5 Oct, 17:54 UTC12d ago | 1 | halved by day 1 | 8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does FunDev Coming Soon... appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FunDev Coming Soon...: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags on FunDev Coming Soon...?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list FunDev Coming Soon... puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
How well does FunDev Coming Soon... perform?
The last 48 hours saw an average of 65 server fps, never dropping below 51. The entity count reached a high of 8,072, covering buildings, deployables and everything else. The top memory figure was 1,551 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find FunDev Coming Soon...?
No region comes from FunDev Coming Soon.... Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 212.22.93.98:28054.
What's the uptime like for FunDev Coming Soon...?
FunDev Coming Soon... is live as of this check. Its reported uptime shows a restart about 4 days 12 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 5 October 2026.
What Rust version is FunDev Coming Soon... on?
On Windows, FunDev Coming Soon... runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does FunDev Coming Soon... follow for wipes?
The only wipe FunDev Coming Soon... takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 4 days 14 hours ago. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at FunDev Coming Soon...?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.
Rules and settings
What settings are in place on FunDev Coming Soon...?
No gather rate appears in the name of FunDev Coming Soon.... 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on FunDev Coming Soon...?
FunDev Coming Soon... uses a procedural map of size 1,600 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
How many players are on FunDev Coming Soon...?
Right now 0 players are on FunDev Coming Soon..., which has 10 slots. For the past week, players averaged 0 with a high of 1.
What's FunDev Coming Soon...'s rank among Rust servers?
For player hours in the last seven days, FunDev Coming Soon... ranks #6,914, within the top 31% of ranked servers.
How to join
How do you get into FunDev Coming Soon...?
Open Rust and press F1, then type client.connect 212.22.93.98:28054. Alternatively, click Launch Rust on this page to join via Steam.