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Dive report

FunDev Coming Soon...

Online 212.22.93.98:28054 checked 6m ago

monthly wipes moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#6,914ranktop 31%
4d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct8 Oct10 Oct13 Oct15 Oct18 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

usual gap8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Tue 13 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:54 UTC4d ago 1 – running 1
Mon 5 Oct, 17:54 UTC12d ago 1 halved by day 1 8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does FunDev Coming Soon... appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include FunDev Coming Soon...: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the tags on FunDev Coming Soon...?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list FunDev Coming Soon... puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does FunDev Coming Soon... perform?

The last 48 hours saw an average of 65 server fps, never dropping below 51. The entity count reached a high of 8,072, covering buildings, deployables and everything else. The top memory figure was 1,551 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find FunDev Coming Soon...?

No region comes from FunDev Coming Soon.... Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 212.22.93.98:28054.

What's the uptime like for FunDev Coming Soon...?

FunDev Coming Soon... is live as of this check. Its reported uptime shows a restart about 4 days 12 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 5 October 2026.

What Rust version is FunDev Coming Soon... on?

On Windows, FunDev Coming Soon... runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does FunDev Coming Soon... follow for wipes?

The only wipe FunDev Coming Soon... takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 4 days 14 hours ago. Its tags publish a wipe schedule that runs monthly.

What can you expect on wipe day at FunDev Coming Soon...?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.

Rules and settings

What settings are in place on FunDev Coming Soon...?

No gather rate appears in the name of FunDev Coming Soon.... 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on FunDev Coming Soon...?

FunDev Coming Soon... uses a procedural map of size 1,600 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on FunDev Coming Soon...?

Right now 0 players are on FunDev Coming Soon..., which has 10 slots. For the past week, players averaged 0 with a high of 1.

What's FunDev Coming Soon...'s rank among Rust servers?

For player hours in the last seven days, FunDev Coming Soon... ranks #6,914, within the top 31% of ranked servers.

How to join

How do you get into FunDev Coming Soon...?

Open Rust and press F1, then type client.connect 212.22.93.98:28054. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.