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Dive report

[RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10

Online 212.220.216.79:20000 checked 10m ago

2x weekly wipes moddedoxidepve
Drop in
8/ 50 players now 16% full
67-day averagepeak 24
#1,373ranktop 6%
2d agolast wipeweekly schedule
4d 22hnext wipeFri 23 Oct, 07:16 UTC

Players

AveragePeak
01020304010:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 23 October, 07:16 UTC, in 4d 22h. Every Friday at 07:16 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held50%else halves by day 4.5

Coming wipes

  • 4d 22h
    Fri 23 Oct, 07:16 UTC
  • 11d 22h
    Fri 30 Oct, 07:16 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 18d 22h
    Fri 6 Nov, 07:16 UTC
  • 25d 22h
    Fri 13 Nov, 07:16 UTC
  • 32d 22h
    Fri 20 Nov, 07:16 UTC
  • 39d 22h
    Fri 27 Nov, 07:16 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctFri 2 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:16 UTC2d ago 24 – running 3
Fri 9 Oct, 07:07 UTC9d ago 17 halved by day 5 7 days 4
Fri 2 Oct, 07:02 UTC16d ago 17 held half 7 days 1
Fri 25 Sep, 07:08 UTC23d ago 14 held half 7 days 1
Fri 18 Sep, 07:19 UTC30d ago 19 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10: 2x Rust servers, EU Rust servers, live, Modded Rust servers, Rust build and creative servers, Go deep on PvE servers and Best Rust zombie servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

How should you read the tags on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^k (Build server): A place to design and practise base building; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 perform?

The last 48 hours saw an average of 53 server fps, never dropping below 33. At its peak it carried 151,021 entities, including buildings and deployables. The top memory figure was 4,954 MB. Players experience lag when fps drops and entities climb.

What location is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 in?

The name of [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 points to Europe, even without a region tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 212.220.216.79:20000.

Is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 up, and how often does it stay online?

[RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 is live as of this check. The uptime it gives puts the last restart at roughly 6 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10?

The version on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 follow for wipes?

The wipe rhythm for [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 is every Friday at 07:16 UTC. Expect the next wipe on Friday 23 October at 07:16 UTC. The world you are on now was created 2 days 1 hours. Wipes are scheduled weekly, according to its tags.

What happens on wipe day at [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10?

Across its recent wipes, the average busiest point drew 19 players. The peak crowd on the latest wipe came 33 hours in. The crowd held above half that peak until the next wipe in 50% of recent wipes. Otherwise, the crowd sank below half by day 4.5.

Settings and map

Which rules and settings is [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 running?

At 2x gather, [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 does what its name suggests. Up to 8 players per group, which is the default. build & creative is the game mode, no gathering, just sandbox building. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10?

A game-generated procedural map of size 4,500 with seed 91355802 is in play on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: ВАЙП БЫЛ 2д НАЗАД.

Population

What's the population like on [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10?

[RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 is holding 8 players on its 50 slots at the moment. For the past week, players averaged 6 with a high of 24. At 17:00 UTC in the last 48 hours, the average reached its highest: 23 players.

Where does [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 sit in the rankings?

For player hours in the last seven days, [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10 ranks #1,373, within the top 6% of ranked servers.

Getting in

How do you get into [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|GLOBAL 16.10?

To join, open Rust, hit F1, and enter client.connect 212.220.216.79:20000. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://win-rust.gamestores.app.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^w,^k,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^k
Build server A place to design and practise base building.
^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.