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Dive report

ftghy

Offline 212.35.173.69:28015 checked 10d ago

Drop in
1/ 500 players now 0% full
07-day averagepeak –
#12,154ranktop 55%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does ftghy appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry ftghy are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on ftghy?

The server browser shows these tags for ftghy: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of ftghy?

There is no published region for ftghy. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 212.35.173.69:28015.

How reliable is ftghy?

ftghy is down at the moment; it was last up 10 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 7 October 2026 is when Rust Going Deep first saw it.

What Rust version is ftghy on?

The version on ftghy is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does ftghy wipe?

Too few wipes are on record for ftghy to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 10 days 20 hours.

Settings and map

What settings and rules have been applied to ftghy?

The name of ftghy contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on ftghy?

The map on ftghy is procedural, made by the game.

Player count

Is ftghy busy?

ftghy was last seen 10 days 19 hours ago and is offline as you read this.

What's ftghy's rank among Rust servers?

Over the last seven days, ftghy is #12,154 by player hours, among the top 55% of all ranked servers.

Join info

What's the way to join ftghy?

Open Rust and press F1, then type client.connect 212.35.173.69:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp500
Max players It holds 500 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build It's on build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.