Vigil Dev
Offline 212.70.99.192:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 145/ 200
- 287/ 300
- 253/ 275
- 780/ 800
- 109/ 200
- 112/ 250
Quick answers
Tags and filters
Where does Vigil Dev appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Vigil Dev: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Vigil Dev?
The server browser shows these tags for Vigil Dev: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Vigil Dev?
No region comes from Vigil Dev. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 212.70.99.192:28015.
What's the uptime like for Vigil Dev?
Vigil Dev is down at the moment; it was last up 36 hours ago. Over the past full 3 days it stayed up for 2 of 72 hours, or 3%. 14 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Vigil Dev?
The version on Vigil Dev is Rust network protocol 2634 and build 167584, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Vigil Dev follow for wipes?
The wipes recorded for Vigil Dev are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 5 days 2 hours.
Settings and map
What settings are in place on Vigil Dev?
Its name does not state a gather rate for Vigil Dev. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Vigil Dev?
A procedural map, generated by the game, is in play on Vigil Dev.
Player count
What's the population like on Vigil Dev?
The last sighting of Vigil Dev was 36 hours ago; it is offline right now. The seven-day average for players here is 0.
What position does Vigil Dev hold in the server rankings?
For player hours in the last seven days, Vigil Dev ranks #15,861, within the top 72% of ranked servers.
How to join
How do you get into Vigil Dev?
To join, open Rust, hit F1, and enter client.connect 212.70.99.192:28015. Or click Launch Rust on this page to open the game through Steam and connect.