FirstRustTD
Offline 212.8.249.24:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 364/ 375
- 586/ 600
- 395/ 475
- 123/ 200
- 631/ 625
- 248/ 250
Quick answers
Tags and search
Where does FirstRustTD appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FirstRustTD: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on FirstRustTD?
gmvanilla (Game mode): The mode is vanilla survival; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list FirstRustTD puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of FirstRustTD?
No region comes from FirstRustTD. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 212.8.249.24:28015.
Is FirstRustTD up, and how often does it stay online?
The server FirstRustTD is not reachable at the moment; the last sighting was 11 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 6 October 2026.
What Rust version is FirstRustTD on?
Rust network protocol 2634 and build 166652 is what FirstRustTD runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does FirstRustTD wipe?
Too few wipes are on record for FirstRustTD to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 12 days ago.
Settings and map
Which rules and settings is FirstRustTD running?
The name of FirstRustTD contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on FirstRustTD?
A procedural map, generated by the game, is in play on FirstRustTD.
Player count
Is FirstRustTD busy?
The last sighting of FirstRustTD was 11 days 20 hours ago; it is offline right now.
What position does FirstRustTD hold in the server rankings?
For player hours in the last seven days, FirstRustTD ranks #15,987, within the top 71% of ranked servers.
Getting in
How do you get into FirstRustTD?
To join, open Rust, hit F1, and enter client.connect 212.8.249.24:28015. Or click Launch Rust on this page to open the game through Steam and connect.