your_server_name
Offline 213.108.187.64:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 156/ 200
- 297/ 350
- 246/ 275
- 116/ 200
- 121/ 200
- 132/ 250
Quick answers
Tags and filters
Where does your_server_name appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry your_server_name are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on your_server_name?
your_server_name's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): It's on build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of your_server_name?
your_server_name does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 213.108.187.64:28015.
What's the uptime like for your_server_name?
your_server_name is down at the moment; it was last up 9 days 10 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 8 October 2026.
What Rust version is your_server_name on?
On Windows, your_server_name runs Rust network protocol 2634 and build 166586. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does your_server_name follow for wipes?
your_server_name's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 17 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to your_server_name?
No gather rate appears in the name of your_server_name. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on your_server_name?
The map on your_server_name is procedural, made by the game.
Player stats
Is your_server_name busy?
The last sighting of your_server_name was 9 days 10 hours ago; it is offline right now.
Where does your_server_name sit in the rankings?
Over the last seven days, your_server_name is #13,631 by player hours, among the top 62% of all ranked servers.
Getting in
What's the way to join your_server_name?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.108.187.64:28015.