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Dive report

Lothar

Online 213.136.87.44:28215 checked 12m ago

quad moddedoxidesoftcore
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#6,746ranktop 30%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 30% of all ranked servers, and #388 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:30 UTC12d ago 2 – running 2
Mon 5 Oct, 08:27 UTC12d ago 2 – 0.5 days 1
Sun 4 Oct, 18:58 UTC13d ago 2 – 0.6 days 0
Fri 2 Oct, 18:43 UTC15d ago 1 held half 2 days 0
Thu 1 Oct, 22:06 UTC FW16d ago 1 – 0.9 days 0
Mon 21 Sep, 17:44 UTC26d ago 2 held half 10.2 days 0
Sun 20 Sep, 19:11 UTC27d ago 2 – 0.9 days 0
Sun 20 Sep, 12:15 UTC27d ago 2 – 0.3 days 0
Sat 19 Sep, 09:24 UTC28d ago 2 – 1.1 days 0
Fri 18 Sep, 18:45 UTC29d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Lothar appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Lothar: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Lothar?

gmsoftcore (Game mode): The mode is softcore, which is easier; mp50 (Max players): It holds 50 players; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Lothar puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is Lothar lag-free?

It averaged 58 server fps over the last 48 hours, with a low of 41. Buildings, deployables and all other world objects added up to as many as 51,555 entities. 1,678 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find Lothar?

There is no published region for Lothar. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 213.136.87.44:28215.

What's the uptime like for Lothar?

Lothar is up and reachable at the moment. Its reported uptime shows a restart about 2 minutes ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Lothar on?

On Windows, Lothar runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Lothar follow for wipes?

No next wipe can be predicted for Lothar, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 12 days 3 hours ago.

What can you expect on wipe day at Lothar?

Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Rules and settings

What settings and rules have been applied to Lothar?

Its name does not state a gather rate for Lothar. A group can have at most 4 players (quad). softcore is the game mode, Facepunch's softer mode: you retain some loot. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is not active.

What's the map on Lothar?

Lothar uses a procedural map of size 3,000 with seed 1973365795, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on Lothar?

Right now 0 players are on Lothar, which has 50 slots. The seven-day average is 0 players, with a peak of 2. At 18:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does Lothar hold in the server rankings?

Over the last seven days, Lothar is #6,746 by player hours, among the top 30% of all ranked servers. Among servers in the quad category, it holds #388.

Join info

What's the process to join Lothar?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.136.87.44:28215.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode The mode is softcore, which is easier.
mp50
Max players It holds 50 players.
ts4
Group limit You can have up to 4 in a team.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.