ServerName
Offline 213.139.11.111:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 18:27 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 472/ 475
- 593/ 600
- 254/ 375
- 762/ 800
- 80/ 200
- 394/ 375
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on ServerName?
ServerName's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of ServerName?
There is no published region for ServerName. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 213.139.11.111:28015.
How reliable is ServerName?
Right now ServerName is offline, having last been seen 40 hours ago. It was up 1% of the time over the last full 7 days, 1 of 168 hours. 6 October 2026 is when Rust Going Deep first saw it.
What Rust version is ServerName on?
The version on ServerName is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does ServerName follow for wipes?
The wipes recorded for ServerName are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 44 hours ago.
Rules and settings
What settings are in place on ServerName?
Its name does not state a gather rate for ServerName. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Population
What's the population like on ServerName?
ServerName was last seen 40 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.
What's ServerName's rank among Rust servers?
For player hours in the last seven days, ServerName ranks #15,800, within the top 72% of ranked servers.
Getting in
What's the way to join ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.139.11.111:28015.