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Dive report

DutchRust MapTest Survival

Online 213.165.95.221:28025 checked 11m ago

monthly wipes moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#12,847ranktop 58%
12d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:19 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does DutchRust MapTest Survival appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include DutchRust MapTest Survival: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on DutchRust MapTest Survival?

DutchRust MapTest Survival's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on DutchRust MapTest Survival?

Average server fps for the last 48 hours was 211, and the lowest was 171. The entity count reached a high of 31,726, covering buildings, deployables and everything else. 3,102 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is DutchRust MapTest Survival in?

DutchRust MapTest Survival does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 213.165.95.221:28025.

Is DutchRust MapTest Survival up, and how often does it stay online?

DutchRust MapTest Survival is live as of this check. The uptime it gives puts the last restart at roughly 12 days 16 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is DutchRust MapTest Survival on?

Rust network protocol 2634 and build 166652 is what DutchRust MapTest Survival runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does DutchRust MapTest Survival wipe?

One wipe a month is all DutchRust MapTest Survival does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 12 days 18 hours ago. Its tags publish a wipe schedule that runs monthly.

What happens on wipe day at DutchRust MapTest Survival?

The average peak across recent wipes is 2 players. 1 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on DutchRust MapTest Survival?

No gather rate appears in the name of DutchRust MapTest Survival. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on DutchRust MapTest Survival?

DutchRust MapTest Survival uses a procedural map of size 2,500 with seed 675264172, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on DutchRust MapTest Survival?

DutchRust MapTest Survival is holding 0 players on its 10 slots at the moment. For the past week, players averaged 0 with a high of 1.

What position does DutchRust MapTest Survival hold in the server rankings?

For player hours in the last seven days, DutchRust MapTest Survival ranks #12,847, within the top 58% of ranked servers.

Join info

How do you get into DutchRust MapTest Survival?

Open Rust and press F1, then type client.connect 213.165.95.221:28025. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://dutchrustserver.nl.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^m,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.