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Dive report

Revil_Rusty

Online 213.173.13.5:28015 checked 11m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,860ranktop 72%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:16 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Revil_Rusty appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Revil_Rusty are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Revil_Rusty?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list Revil_Rusty puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on Revil_Rusty?

Average server fps for the last 48 hours was 173, and the lowest was 138. Buildings, deployables and all other world objects added up to as many as 47,194 entities. 3,150 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of Revil_Rusty?

There is no published region for Revil_Rusty. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 213.173.13.5:28015.

What's the uptime like for Revil_Rusty?

Revil_Rusty is live as of this check. According to its reported uptime, the last restart was about 11 days 13 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Revil_Rusty?

On Linux, Revil_Rusty runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Revil_Rusty wipe?

Too few wipes are on record for Revil_Rusty to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 11 days 15 hours.

What happens on wipe day at Revil_Rusty?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on Revil_Rusty?

No gather rate appears in the name of Revil_Rusty. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Revil_Rusty?

The map on Revil_Rusty is procedural and size 3,000, generated by the game with seed 7824527. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on Revil_Rusty?

Out of 40 slots, 0 are filled on Revil_Rusty right now. Across the last seven days, the typical count has been 0 players.

What's Revil_Rusty's rank among Rust servers?

Over the last seven days, Revil_Rusty is #15,860 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join Revil_Rusty?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.173.13.5:28015. https://peachyservers.com is its website.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.