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Dive report

4Netplayers Rust Server EikeundMarvin

Offline 213.202.205.45:23300 checked 29d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,498ranktop 68%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does 4Netplayers Rust Server EikeundMarvin appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry 4Netplayers Rust Server EikeundMarvin are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server EikeundMarvin?

gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list 4Netplayers Rust Server EikeundMarvin puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find 4Netplayers Rust Server EikeundMarvin?

No region comes from 4Netplayers Rust Server EikeundMarvin. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 213.202.205.45:23300.

What's the uptime like for 4Netplayers Rust Server EikeundMarvin?

Right now 4Netplayers Rust Server EikeundMarvin is offline, having last been seen 29 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for 4Netplayers Rust Server EikeundMarvin?

Rust network protocol 2633 and build 164530 is what 4Netplayers Rust Server EikeundMarvin runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does 4Netplayers Rust Server EikeundMarvin wipe?

The wipes recorded for 4Netplayers Rust Server EikeundMarvin are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 44 days 6 hours.

Map and rules

What settings are in place on 4Netplayers Rust Server EikeundMarvin?

Its name does not state a gather rate for 4Netplayers Rust Server EikeundMarvin. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on 4Netplayers Rust Server EikeundMarvin?

A game-generated procedural map of size 4,000 with seed 1234567890 is in play on 4Netplayers Rust Server EikeundMarvin. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on 4Netplayers Rust Server EikeundMarvin?

Right now 4Netplayers Rust Server EikeundMarvin is offline, with its last appearance 29 days ago.

What position does 4Netplayers Rust Server EikeundMarvin hold in the server rankings?

Over the last seven days, 4Netplayers Rust Server EikeundMarvin is #15,498 by player hours, among the top 68% of all ranked servers.

Getting in

What's the process to join 4Netplayers Rust Server EikeundMarvin?

Open Rust and press F1, then type client.connect 213.202.205.45:23300. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build The build number is 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.